M MayaToolkits Workflow Pipeline

Version 2025.6.111
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Phase 1: Entry Point
Tool Portal
Login and launch all toolkit components
All Departments
Phase 2: Project Setup
Project Navigation
Shot Browser
Navigate, create, and version shots/assets. Features department/sequence browsing, static/GIF thumbnails, context menus, and smart scene creation/versioning.
Assets Layout Track Anim EFX CFX Light
Shot Builder
Assemble shots with referenced assets and auto-connect materials.
Assets Layout Track Anim EFX CFX Light
Phase 3: Content Creation
Content Production
Anim Shot Publisher
Export Alembic caches
Assets Anim EFX CFX
Material Management
Memo Mat Connector
Material assignment system
Assets Lighting
Lookdev Tools
Specialized texture tools
Assets Lighting
Cargo Pro Tools
Material and shader utilities
Assets Lighting
Phase 4: Rendering
Rendered Images
Deadline Render Management & EXRs Files
Lookdev/Lighting Departments
Phase 5: Review
Revision Flow
Submit work for feedback
Assets Layout Track Anim EFX CFX Light

Department Legend

Assets - Modeling/Lookdev
Layout - Scene Assembly
Track - 3D Tracking
Anim - Animation
EFX - Effects
CFX - Character FX
Light - Lighting

Parallel Workflow Overview

The M MayaToolkits provide an end-to-end pipeline for CG production in Autodesk Maya, with tools designed to work in parallel across departments:

1. Coordinated Workflows

2. Department Interactions

Department-Specific Workflows

Assets Department (Modeling & Lookdev)

Animation Department

Lighting Department